PDC4S:\D\Digital Tutors (digitaltutors.com)\Digital-Tutors – Creating Seamless Textures for Games |
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project_files | | 3/28/2015 3:24 AM |
01_Introduction_and_Project_Overview.mp4 | 14,909 KB | 12/6/2012 2:02 PM |
02_Base_fundamentals_for_creating_seamless_textures.mp4 | 102,183 KB | 12/6/2012 2:02 PM |
03_Basic_seamless_textures_techniques.mp4 | 152,085 KB | 12/6/2012 2:02 PM |
04_Cleaning_up_textures.mp4 | 178,996 KB | 12/6/2012 2:02 PM |
05_Fixing_seams-An_alternate_approach.mp4 | 103,384 KB | 12/6/2012 2:02 PM |
06_Fixing_seams_using_the_patch_tool.mp4 | 99,999 KB | 12/6/2012 2:02 PM |
07_Cleaning_up_debris.mp4 | 123,325 KB | 12/6/2012 2:02 PM |
08_Creating_seamless_textures_with_specific_detail.mp4 | 156,824 KB | 12/6/2012 2:02 PM |
09_Finishing_the_metal_texture.mp4 | 189,635 KB | 12/6/2012 2:02 PM |
10_Setting_up_3ds_Max_for_creating_seamless_textures.mp4 | 97,450 KB | 12/6/2012 2:02 PM |
11_Blocking_in_the_seam.mp4 | 117,168 KB | 12/6/2012 2:02 PM |
12_Filling_in_the_seamless_texture_object.mp4 | 131,043 KB | 12/6/2012 2:02 PM |
13_Importing_the_tiles_into_ZBrush.mp4 | 177,538 KB | 12/6/2012 2:02 PM |
14_Sculpting_the_tiles_in_ZBrush.mp4 | 168,933 KB | 12/6/2012 2:02 PM |
15_Importing_the_high_poly_mesh_into_3ds_Max.mp4 | 164,127 KB | 12/6/2012 2:02 PM |
16_Rendering_the_texture_maps.mp4 | 119,935 KB | 12/6/2012 2:01 PM |
17_Compiling_the_texture_map_files_in_Photoshop.mp4 | 203,336 KB | 12/6/2012 2:02 PM |
18_Finalizing_the_diffuse_map.mp4 | 121,312 KB | 12/6/2012 2:01 PM |